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Friday, March 27, 2009

Witch Hunt: NooBoo Mary - Game of the Day

It’s time for a witch hunt! Before you run off to grab your pitchfork and torch, you should be informed that this time, YOU will be the one in the pointy hat. In Witch Hunt: NooBoo Mary, a “base-defense” game by developer Nobstudio, you play as a witch living on the outskirts of town. Thing is, the villagers are apparently through putting up with your witchy ways.

“Base-defense” games are a dime a dozen these days. They all utilize a version of the same basic premise, which is that the player must prevent progressively difficult waves of attackers from reaching the player’s sanctuary. Witch Hunt, turns the thematic tables with some unique twists and reminds us why sometimes, it’s good to be bad.

Control is purely mouse-driven. Angry villagers will approach from the right side of the screen, and you’ll need to utilize your arsenal of spells to wipe them all out and collect their souls. If 5 villagers manage to reach your house successfully, it’s game over.

You’ll only begin with one simple spell, but between rounds, you’ll be able to use the souls that you’ve harvested to purchase new spells. There are nine different spells to collect – ranging from people-eating trees, to acid pits, to the bizzare “sexy girl” – and each spell can be upgraded several times. A certain number of souls are needed to cast most spells, meaning that you’ll need to strike a balance between power and effectiveness.

Witch Hunt: NooBoo Mary is an entertaining game with a great tongue-in-cheek sense of humor. It’s absolutely worth a shot, if for no other reason than that the clever spells and grisly cartoonish deaths are bound to amuse. Cackling is optional.

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