What is it? – Catalyst, an action/puzzle/shooter where you strategically (and then frantically) blast brightly-colored “molecules” that assault you from all directions.
Who made it? – Federico Roberts of Intruder Games.

In the end, the molecules come in faster and faster until you’re surrounded and die, and it’s got a very solid old-school arcade feel.
Presentation – Very good, across the board. It’s got some colorful neon science-fictiony visuals, and music and sound effects that I didn’t once feel I needed to turn off.
Positives – It feels like a multi-directional hybrid of the classics Space Invaders and Tetris. High-score junkies will eat this game up. The psychedelic backgrounds change after you level up a number of times, and keep the game from becoming visually boring.
Negatives – None, really, unless it’s just not your sort of game. It pretty much accomplishes what it sets out to do, and does so very well.
Why you should play it – If you’re old enough to remember paying a quarter per play for games like this in an arcade, or just want to experience an effective blend of retro gameplay types topped off with some shiny visuals, Catalyst a great way to kill some time.
No comments:
Post a Comment